AI Insights · Timothy · April 2023
Top 5 Cooking Games on Android in Lebanon in Q1 2023
In Q1 2023, the top 5 cooking games on Android in Lebanon showed varied performance, with notable trends in downloads, revenue, and active users.
In Q1 2023, the top 5 cooking games on the Android platform in Lebanon exhibited diverse performance trends. The data, sourced from Sensor Tower, reveals key insights into downloads, revenue, and active user metrics for each game.
Cooking Madness: A Chef's Game experienced a peak in weekly downloads at 9.2K in early February, followed by fluctuations that stabilized towards the end of March, reaching approximately 4.8K. Weekly revenue saw a high of around $59 in late January, with a general decline to $24 by the end of March. Active users peaked at about 39.5K in early February, with a consistent decrease, settling around 33.1K by the quarter's end.
Bingo Frenzy™-Live Bingo Games had its highest revenue of $82 in mid-February. Downloads peaked at 791 in early January, followed by a significant drop, stabilizing at around 119 by the end of the quarter. Active users showed a peak of approximately 5.9K in early January, with a downward trend to around 4.4K in late March.
Cooking Diary® Restaurant Game saw its peak downloads of 885 in mid-February, followed by a gradual decline, ending the quarter at 603. Revenue reached a high of $24 in early January, with fluctuations leading to a stable $7 by the end of March. The game’s active users peaked at approximately 2.8K in mid-February, maintaining a steady level around 2.7K towards the quarter’s end.
Cooking Fever: Restaurant Game achieved its highest downloads of 3.1K in early February, with a decrease to approximately 2.1K by the end of March. Revenue peaked at $12 in early January, with minor fluctuations and a low point of $2 in mid-March. Active users started at 22.3K in early January, experiencing a slight decline to around 20.4K by the end of the quarter.
Eatventure had a notable increase in weekly downloads, peaking at 13.2K in late February. Revenue showed a significant rise, reaching $31 in late March. Active users peaked at approximately 19.5K in late February, with a slight decrease to around 12.9K by the end of March.
These insights highlight the dynamic performance of cooking games in Lebanon, driven by varying trends in user engagement and monetization. For more detailed analytics and insights, visit Sensor Tower.